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"എസ് .ഡി. പി. എച്ച്. എസ്. ധർമ്മത്തടുക്ക/ലിറ്റിൽകൈറ്റ്സ്/2019-21" എന്ന താളിന്റെ പതിപ്പുകൾ തമ്മിലുള്ള വ്യത്യാസം

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<font size="5" font color="black" face="Century Schoolbook L">26/06/2019 Children introduced to new software. Tubi tube desk. Gained knowledge about various steps of making animation using this software and understood the general techniques in the software. An animation of a plane flying through the sky showed the preparatory work. Also provided an understanding of FPS, Frame mode, Static BG mode and Dynamic BG mode. The children created an animation of a plane flying using the pictures in the resource folder that followed. The children enjoyed this activity very much. Children save and run the completed activity. Next the kitemistresses took us through classes on twining. Having said that, tweening is a commonly used facility in animation software and making use of this facility makes it much easier to animate objects. The same action as before was shown in a different way. First the background image is included in Static BG Mode. Then the picture of the plane was included in the frame model. The position tween is also taken from the tweening option. Double-click the create a new tween button on the right side of the stage, select the object whose position you want to change, and then click the Set Path Properties radio button in Options. Click on the parts of the canvas where you want the object to move and click the Save Tween button. The children did the activity of completing an animation very easily. Learning animation became very enjoyable for children and children completed the activity very easily.</font>
<font size="5" font color="black" face="Century Schoolbook L">26/06/2019 Children introduced to new software. Tubi tube desk. Gained knowledge about various steps of making animation using this software and understood the general techniques in the software. An animation of a plane flying through the sky showed the preparatory work. Also provided an understanding of FPS, Frame mode, Static BG mode and Dynamic BG mode. The children created an animation of a plane flying using the pictures in the resource folder that followed. The children enjoyed this activity very much. Children save and run the completed activity. Next the kitemistresses took us through classes on twining. Having said that, tweening is a commonly used facility in animation software and making use of this facility makes it much easier to animate objects. The same action as before was shown in a different way. First the background image is included in Static BG Mode. Then the picture of the plane was included in the frame model. The position tween is also taken from the tweening option. Double-click the create a new tween button on the right side of the stage, select the object whose position you want to change, and then click the Set Path Properties radio button in Options. Click on the parts of the canvas where you want the object to move and click the Save Tween button. The children did the activity of completing an animation very easily. Learning animation became very enjoyable for children and children completed the activity very easily.</font>
== <b class="term"><font size="6" color="blue" face="Century Schoolbook L" font>Animation 3</font></b> ==
<font size="5" font color="black" face="Century Schoolbook L">Little Kites class was held on Thursday 03/07/2019 at 4 pm. Another trick the kids were introduced to was the tupi tube desk. The children were introduced to the method of giving movement to the background images to create the impression of movement on the object. The same activity presented in the previous session is presented here in a different way. For that, the background image is set in Dynamic BG Mode. Frame Mode also includes a picture that should create a moving impression. When the animation was presented by inserting the image in the first frame into the desired frame, the plane appeared to be moving. Next, a jeep moving animation was done using Dynamic BG Mode, Static BG Mode and Frame Mode. Background image is included in Dynamic BG Mode. The image of the car was placed in Static BG Mode and in Frame Mode the image of the wheel was placed in the first frame and adjusted to the position of the first wheel of the vehicle. To rotate the wheel while the vehicle is moving, select Rotation Tween from the tweening option. Double-click the create a new tween button on the right side of the stage. Then select the first cycle and click the Set Properties radio button in the option and enter the required values ​​and click the Save Tween button. A rotation tween was given to the second wheel in the same way. The prepared file is saved and exported</font>




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